Moze — Honkai Star Rail Character Guide
Moze is a Lightning Hunt Support DPS in Honkai: Star Rail, and this HSR build guide covers teams, relics, light cones, and investment priority. Best teams use Feixiao, Robin, Aventurine; recommended relics are Pioneer Diver of Dead Waters with Duran, Dynasty of Running Wolves; the top light cone is Worrisome, Blissful; the first investment target is E2; Moze is strongest in Memory of Chaos (MoC T4).
Lightning Hunt Support DPS · MoC T4 · PF T5 · AS T5
For account-specific results, use the HSR team builder, compare upgrades in Pull Advisor, optimize equipment in the Light Cone Advisor, or read the StarGuide methodology.
Overview
4-star follow-up support who marks enemies as Prey to amplify all follow-up damage taken by 25% and deal consistent off-turn Lightning damage. Becomes untargetable in Departed state. SP-neutral via A2 SP recovery on follow-up. Scales steeply with E2.
Follow-up attack Hunt character who marks enemies as Prey via Skill, then enters the Departed state where he is untargetable and deals automatic Lightning DMG whenever allies attack the Prey target. Every 3 Charge consumed triggers a follow-up attack. Manages a 9-point Charge system that depletes through ally attacks, cycling between Departed state (off-field damage) and brief on-field windows to reapply Prey. Ultimate deals single-target Lightning DMG and immediately triggers a Talent follow-up.
Key Mechanics
- Prey counts as 2 debuffs on the target, enabling Pioneer Diver of Dead Waters 4pc CRIT bonuses and synergizing with Dr. Ratio's debuff-count follow-up trigger requirement.
- Moze's follow-up attacks have unusually high Toughness damage for a non-Break character — equal to a Basic ATK's Toughness reduction rather than the standard half-value for follow-ups.
- Energy management is the primary bottleneck at E0: 120 Energy cost with no Basic ATK access during Departed state. Follow-ups generate 10 Energy each (above average), but Ultimate uptime still suffers without E1.
- All of Moze's common attacks (Additional DMG procs, follow-ups, Ultimate) hit the Prey target multiple times per cycle, making hit-count-based Light Cones like Swordplay stack extremely fast.
- Departed state makes Moze completely untargetable by both enemies and allies, meaning his low defensive stats (352 DEF base) are irrelevant during most of combat.
Best Moze Teams
FUA Hypercarry
Moze as follow-up support for a single FUA DPS hypercarry. This is Moze's primary role. Moze marks the priority target as Prey, amplifying all FUA damage taken by 25% (A6 baseline) and applying team-wide +40% CRIT DMG at E2. Two amplifiers provide action advance, damage buffs, and energy to accelerate the main DPS's follow-up cadence and Moze's Charge consumption. A FUA-capable sustain like Aventurine further accelerates Charge triggers while keeping the team alive. Moze spends most combat in Departed state, making his low DEF irrelevant.
- S-tier: Moze, Feixiao, Robin, Aventurine
- A-tier: Moze, Dr. Ratio, Robin, Aventurine
- A-tier: Moze, Yunli, Sunday, Aventurine
- A-tier: Moze, Feixiao, Robin, Gallagher
Dual FUA DPS
Two follow-up DPS characters sharing Moze as support. Both DPS benefit from Prey's 25% FUA Vulnerability and 40% CRIT DMG at E2. A single amplifier provides FUA buffs and action advance while sustain handles survivability. This setup sacrifices some hypercarry optimization for broader damage distribution, useful when one DPS alone cannot handle all threats or when building redundancy across endgame modes. Moze's Charge consumption is accelerated by the additional DPS actions.
- A-tier: Moze, Feixiao, Topaz & Numby, Aventurine
- B-tier: Moze, Dr. Ratio, March 7th • The Hunt, Gallagher
Best Moze Teammates
DPS Partners: Feixiao (S), Topaz & Numby (A), Dr. Ratio (S), Yunli (A), Dan Heng • Permansor Terrae (A), March 7th • The Hunt (B), Clara (B)
Amplifiers: Robin (S), Tribbie (A), Sunday (A), Cipher (A), Jiaoqiu (B), Silver Wolf (B), Yukong (B)
Sustains: Aventurine (S), Gallagher (A), Huohuo (B), Luocha (B), Hyacine (B), Lynx (C)
Moze Investment Priority
- E2 — Team-wide +40% CRIT DMG on Prey converts Moze from sub-DPS to premium support. The single most impactful investment — this is the target to shoot for.
- E1 — On the way to E2. Solves energy rotation by granting 20 Energy on battle start and 2 Energy per Additional DMG proc, ensuring consistent Ultimate uptime in Departed state.
- LC S1 — Worrisome, Blissful provides FUA DMG%, CRIT Rate, and team CRIT DMG via Tame stacks. Lower priority than E2 — get signature after hitting the key eidolon milestone.
- E6 — +25% Talent follow-up DMG multiplier (160% → 200%). Strong personal damage increase, but prioritize E2 and E1 first.
Moze Relics and Stat Targets
Recommended: Pioneer Diver of Dead Waters with Duran, Dynasty of Running Wolves
Stat targets: CRIT Rate 80-100%, CRIT DMG 120-140%+, ATK 2400-2600+
Main stats: Body: CRIT Rate > CRIT DMG · Feet: ATK% · Sphere: Lightning DMG · Rope: ATK%
Best Moze Light Cones
- Worrisome, Blissful (Best in Slot): Best overall option for Moze, considered when accounting for both personal and team damage. Provides CRIT Rate and FUA DMG% for Moze while applying Tame stacks on each follow-up — each stack increases CRIT DMG dealt by 20% at S1, easily maintained at maximum (2 stacks) on the Prey target. CRIT Rate helps reach optimal ratios without sacrificing CRIT DMG substats.
- Baptism of Pure Thought: Best option for maximizing personal damage. Grants up to 44% CRIT DMG and a post-Ultimate buff providing 36% DMG and 24% DEF Ignore to follow-ups — effectively permanent once activated. However, often better suited on the main FUA DPS Moze supports; only use if that character doesn't need it and you lack the signature.
- Swordplay: Strong 4-star alternative that stacks exceptionally fast on Moze. All of Moze's common attacks hit multiple times (Additional DMG procs, multi-hit follow-ups), and he literally cannot switch targets during Departed state — meaning the buff reaches maximum stacks in nearly every scenario. At S5, competitive with some 5-star alternatives.
- Cruising in the Stellar Sea: Top F2P option from the Herta Store. ATK% buff after scoring a kill lasts far longer on Moze than other characters due to Departed state mechanics. Downside: cannot reliably reach 100% CRIT Rate until the enemy drops below 50% HP, requiring heavier CRIT Rate investment from relics. Solid for budget builds.
Moze FAQ
Who works best with Moze in HSR?
Moze's best team options include Feixiao, Robin, Aventurine. StarGuide rates teammates by role and composition fit so the recommendation reflects how the character is actually played.
What relics should Moze use?
Moze's recommended relic setup is Pioneer Diver of Dead Waters with Duran, Dynasty of Running Wolves, with stat targets around CRIT Rate 80-100%, CRIT DMG 120-140%+, ATK 2400-2600+.
What is the best light cone for Moze?
Worrisome, Blissful is the top listed light cone for Moze. Best overall option for Moze, considered when accounting for both personal and team damage. Provides CRIT Rate and FUA DMG% for Moze while applying Tame stacks on each follow-up — each stack increases CRIT DMG dealt by 20% at S1, easily maintained at maximum (2 stacks) on the Prey target. CRIT Rate helps reach optimal ratios without sacrificing CRIT DMG substats.
How should I invest in Moze?
Moze's first listed investment priority is E2. Team-wide +40% CRIT DMG on Prey converts Moze from sub-DPS to premium support. The single most impactful investment — this is the target to shoot for.
Important Notes
- E2 strongly recommended before investing further — without it, Prey provides only personal sub-DPS value rather than team-wide support.
- Energy maintenance at E0 is inconsistent — Ultimate uptime suffers due to inability to use Basic ATK in Departed state. E1 substantially mitigates this.
- Single-target specialist — loses value in mass AoE content where Prey cannot amplify spread damage effectively.
- Requires follow-up focused teams to maximize value — generic teams waste the Prey FUA Vulnerability debuff.