Best Honkai Star Rail Team Comps — Roster-Aware Team Builder

StarGuide's Teams tool ranks strong formations from your owned characters across Memory of Chaos, Pure Fiction, and Apocalyptic Shadow. Unlike static tier lists, it scores roster-aware team synergy and accounts for your eidolons and light cones. Locks reserve characters when you need non-overlapping lineups.

How does StarGuide's team builder work?

The team builder analyzes your roster and ranks formations for each endgame mode. Each DPS character has curated synergy ratings for their best teammates, and StarGuide combines those ratings with your investment data (eidolons and light cones). You can filter by character, include planned characters, or lock a formation so its characters are reserved while you look for another lineup. The full team scoring formula is documented on the methodology page with an interactive calculator.

What makes this different from Prydwen's team builder?

Prydwen's team builder is a manual sandbox where you slot characters into role positions. StarGuide's team builder is automatic and roster-aware: it considers the characters you own, their investment levels, and authored synergy data to rank formations for your account. Locks let you reserve one lineup while generating options from the remaining roster; for stage-specific non-overlapping pairs, use the Endgame Planner.

Which endgame modes are covered?

Memory of Chaos (MoC), Pure Fiction (PF), and Apocalyptic Shadow (AS), plus an average view. Teams are ranked separately with mode-specific character scores. For recommendations tied to a current stage, enemy weakness, or selectable buff, see the Endgame Planner. To browse individual character scores per mode, visit the character database.

How do Favorites and Locked Teams differ?

Favorites and Locked Teams are separate. Favoriting keeps a formation in the Favorites tab without changing its Best Teams rank, score, or availability. Locking moves a formation into the Locked Teams tray and reserves those characters while generating another lineup. A team appears in both only after both actions are used; unlocking never removes the Favorite, and unfavoriting never releases the lock.