Mortenax Blade — Honkai Star Rail Character Guide

Mortenax Blade is a Fire Nihility Amplifier, Support DPS in Honkai: Star Rail, and this HSR build guide covers teams, relics, light cones, and investment priority. recommended relics are Divine-Querying Master Smith with Sprightly Vonwacq; the top light cone is Lies Dance on the Breeze; the first investment target is E1; Mortenax Blade is strongest in Memory of Chaos (MoC 80 Meta).

Fire Nihility Amplifier, Support DPS · MoC 80 Meta · PF 80 Meta · AS 80 Meta

For account-specific results, use the HSR team builder, compare upgrades in Pull Advisor, optimize equipment in the Light Cone Advisor, or read the StarGuide methodology.

Overview

HP-scaling Fire Nihility hybrid who deploys a Zone via Ultimate, layering DEF shred and Vulnerability while turning every ally attack into a debuff trigger. Self-tanks via 50% DMG reduction and chains free Follow-up Skills.

HP-scaling Fire Nihility hybrid who casts Ultimate to inflict Balefire Bind (DEF -30%, +50% DMG Taken) on all enemies and deploy a Zone that triggers his Infinite Fury state. While the Zone is active, every ally attack on an enemy reapplies Balefire Bind and generates a Charge; at 9 Charges (7 at E2), he fires a free Skill that counts as a Follow-up ATK and regenerates 25 Energy, looping into his own Ultimate. Every damage source scales on Max HP. Skill is Skill-Point-free, so the only SP cost in his kit is the Basic.

Key Mechanics

Mortenax Blade Investment Priority

  1. E1 — Strong first stop: 20% All-Type RES reduction on every enemy in the Zone is a rare, universally applicable multiplier that benefits any teammate regardless of element. E1 beats the signature light cone for amp value, and the 15% countdown delay per extra Skill stretches Zone uptime in slower teams. It is also on the way to E2.
  2. E2 — Tags ally Ultimates as Follow-up ATKs (unlocking FUA buffs and FUA-leveraged sets), grants +75% ally Follow-up ATK DMG inside the Zone, and lowers the Talent extra-Skill threshold from 9 to 7 Charges (~22% more extra-Skills). The natural ceiling stop and one of the strongest E2s in the game.
  3. LC S1 — Signature solidifies Mortenax's personal-damage chassis with +30% Max HP, the Purgatory CRIT DMG layer, and 20 Energy per wave for a fast first-cycle Ult. For pure team amp it sits behind Cipher's light cone and Tutorial Mission and only modestly ahead of the budget Nihility cones, so it lands after E1 and E2 unless Mortenax is played as a main carry.

Mortenax Blade Relics and Stat Targets

Recommended: Divine-Querying Master Smith with Sprightly Vonwacq

Stat targets: SPD 134 default; 140.1 for 2 actions in-zone (also the AS 7-turn / 500-AV breakpoint), CRIT Rate 80% pre-combat (60% with a +20% CRIT Rate teammate), CRIT DMG 120-140% pre-combat, HP 5,000-7,000 in-combat (5,000 floor for Bone Collection)

Main stats: Body: CRIT Rate / CRIT DMG · Feet: SPD · Sphere: HP% / Fire DMG · Rope: HP% / Energy Regen

Best Mortenax Blade Light Cones

Mortenax Blade FAQ

What relics should Mortenax Blade use?

Mortenax Blade's recommended relic setup is Divine-Querying Master Smith with Sprightly Vonwacq, with stat targets around SPD 134 default; 140.1 for 2 actions in-zone (also the AS 7-turn / 500-AV breakpoint), CRIT Rate 80% pre-combat (60% with a +20% CRIT Rate teammate), CRIT DMG 120-140% pre-combat.

What is the best light cone for Mortenax Blade?

Lies Dance on the Breeze is the top listed light cone for Mortenax Blade. Off-character signature and the best pure-amp light cone for Mortenax once he reaches 170 SPD. +18% SPD plus up to 44% DEF shred at S5 (Bamboozled + Theft) stacks additively with Balefire Bind's 30% — over 70% combined DEF reduction from Mortenax alone before any other source. Needs roughly 30% Effect Hit Rate for full uptime, a real cost on a stat line already split between HP and CRIT. Best when Mortenax is purely buffing a frontloaded carry; it gives him no HP or CRIT, so his personal damage drops.

How should I invest in Mortenax Blade?

Mortenax Blade's first listed investment priority is E1. Strong first stop: 20% All-Type RES reduction on every enemy in the Zone is a rare, universally applicable multiplier that benefits any teammate regardless of element. E1 beats the signature light cone for amp value, and the 15% countdown delay per extra Skill stretches Zone uptime in slower teams. It is also on the way to E2.

Important Notes